[Bug 20177] openal32: Games that use OpenAL lose sound

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Oct 2 00:40:05 CDT 2009


http://bugs.winehq.org/show_bug.cgi?id=20177





--- Comment #17 from Chris <chris.kcat at gmail.com>  2009-10-02 00:40:05 ---
(In reply to comment #16)
> Added output of openal-info for review.

Is that output with the sends and slots set to 1 in ~/.alsoftrc? If so, that
output doesn't match what should be there (make sure they aren't under a
heading like [alsa] or some-such, or place them under a [general] heading).
Otherwise, does it work if you set UseEffectsProcessing to False in
UTEngine.ini?

Beyond that, using winedbg/gdb to find where it's locked up would be helpful.

Unfortunately it's proving difficult to install the UT3 demo, which I remember
having had installed before, but won't now, so I can't see if I can duplicate
the problem here.

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