[Bug 19659] EverQuest 2: EQ2 Crashed shortly after entering game.

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Oct 2 13:44:45 CDT 2009


http://bugs.winehq.org/show_bug.cgi?id=19659





--- Comment #16 from Stefan Reimer <it at stefanreimer.de>  2009-10-02 13:44:44 ---
Hi,
tried it using wine-1.1.19 but it crash right after login with a different
error I think:

wine: Unhandled page fault on read access to 0x00000764 at address 0x7d243692
(thread 0024), starting debugger...
Unhandled exception: page fault on read access to 0x00000764 in 32-bit code
(0x7d243692).
Register dump:
 CS:0023 SS:002b DS:002b ES:002b FS:0063 GS:006b
 EIP:7d243692 ESP:0c2de6d4 EBP:0c2de710 EFLAGS:00210297(   - 00     RISAP1C)
 EAX:00000000 EBX:7ee0fff4 ECX:00000000 EDX:00008892
 ESI:2b9563e8 EDI:0000018a
Stack dump:
0x0c2de6d4:  7ed210ee 00008892 0000018a 3f800000
0x0c2de6e4:  3f800000 3f800000 3f800000 3f800000
0x0c2de6f4:  7bc34e61 3f800000 3f800000 7ed20feb
0x0c2de704:  7ee41ff4 0f9571b0 7ee42810 0c2de740
0x0c2de714:  7ee355fc 2b9563e8 00000000 00001494
0x0c2de724:  0c2de7c0 00000000 00000000 3f800000
Backtrace:
=>0 0x7d243692 glEnableVertexAttribArrayARB+0x366() in libgl.so.1 (0x0c2de710)
  1 0x7ee355fc in d3d9 (+0x155fc) (0x0c2de740)
  2 0x009c6fbf in everquest2 (+0x5c6fbf) (0x0c2de774)
  3 0x0094900c in everquest2 (+0x54900c) (0x0c2de7ac)
  4 0x00a16ddf in everquest2 (+0x616ddf) (0x0c2de7e4)
  5 0x00a1e70f in everquest2 (+0x61e70f) (0x0c2de94c)
  6 0x00a26c41 in everquest2 (+0x626c41) (0x0c2de97c)
  7 0x00a26d99 in everquest2 (+0x626d99) (0x0c2de9d8)
  8 0x008d7c74 in everquest2 (+0x4d7c74) (0x0c2dea18)
  9 0x7bc73ece call_thread_entry_point+0xe() in ntdll (0x0c2dea28)
  10 0x7bc75d32 in ntdll (+0x65d32) (0x0c2deac8)
  11 0x7bc75f00 in ntdll (+0x65f00) (0x0c2df3b8)
  12 0xf7e4a4ff start_thread+0xbf() in libpthread.so.0 (0x0c2df4b8)
  13 0xf7dc6b9e __clone+0x5e() in libc.so.6 (0x00000000)
0x7d243692 glEnableVertexAttribArrayARB+0x366 in libgl.so.1: jmp   
*0x764(%eax)

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