[Bug 9220] Final Fantasy 7 hangs in winmm
wine-bugs at winehq.org
wine-bugs at winehq.org
Sat Oct 3 20:28:11 CDT 2009
http://bugs.winehq.org/show_bug.cgi?id=9220
--- Comment #12 from Jeff Zaroyko <jeffz at jeffz.name> 2009-10-03 20:28:10 ---
(In reply to comment #11)
> I am trying to run Total 3D (sorry, not a game), and am getting a similar error
> with wine 1.0.1:
>
> fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to
> SetDepthStencilSurface
> fixme:d3d7:IDirect3DImpl_7_CreateDevice (0x428f308): Only one Direct3D device
> per DirectDraw object supported
That's a different bug.
The original reported bug is still present, you have to set software rendering
mode for it to reach the hang in winmm. Tested with wine-1.1.30-287-g3c98992.
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