[Bug 20271] New: Regression: WWIIOnline screen stops updating (Regression tested)

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Oct 5 15:55:34 CDT 2009


http://bugs.winehq.org/show_bug.cgi?id=20271

           Summary: Regression: WWIIOnline screen stops updating
                    (Regression tested)
           Product: Wine
           Version: 1.1.30
          Platform: PC
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: directx-d3d
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: brian at brianvuyk.com


Under recent versions of Wine, WWIIOnline: Battleground Europe stops drawing to
the screen if the user clicks on the 'Settings' tab in-game.

Everything is still active in the background; you still hear the proper clicks
and noises from clicking on other GUI elements, and can exit the game by
guessing where the quit dialog is, but the visual display of the screen never
updates apart from the mouse cursor.

It starts with this commit:

commit b5da7f49d332ed5d64be1256e14035af74a7efa2
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Thu Jul 2 10:01:37 2009 +0200

    wined3d: Don't reuse random GL contexts during initialization.

    Obviously there's no guarantee about the state of such a context. The
specific
    problem is that it might have GL_UNPACK_CLIENT_STORAGE_APPLE enabled,
causing
    some glTexImage2D() calls to fail, but it's a bad idea in general.

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