[Bug 17105] Magic: The Gathering Online 3.0 fails to log in with L0014

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Oct 13 21:58:03 CDT 2009


http://bugs.winehq.org/show_bug.cgi?id=17105





--- Comment #9 from Gary Kramlich <grim at reaperworld.com>  2009-10-13 21:58:02 ---
theres a bunch of other noise in here.  Note that i installed dotnet2.0 from
winetricks.

I'm running debian amd64 using the nvidia beta driver, which didn't install the
32bit compatibility libraries.  I manually copied those over and ran ldconfig
to get this far.

OpenGL is enabled and working, so are pixel shaders.

I've tried using winxp and vista and the windows version with the exact same
results.

Network setup is a bridge device used for vm's but works on eth0 as well.


I'm only pasting the relevant parts since theres a lot of noise in here.

When trying to login:
err:ntlm:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make sure
that ntlm_auth >= 3.0.25 is in your path.
err:ntlm:SECUR32_initNTLMSP Usually, you can find it in the winbind package of
your distribution.
fixme:secur32:schan_InitializeSecurityContextW Using hardcoded "NORMAL"
priority
fixme:secur32:schannel_get_cipher_algid unknown algorithm 2
fixme:crypt:CertVerifyCertificateChainPolicy unimplemented for 4


when trying the play now for free:
fixme:secur32:schan_InitializeSecurityContextW Using hardcoded "NORMAL"
priority
fixme:secur32:schannel_get_cipher_algid unknown algorithm 2
fixme:crypt:CertVerifyCertificateChainPolicy unimplemented for 4


Not sure if the ntlanmanger bit is related to it not detecting a network
connection or not.

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