[Bug 20388] New: Wine only detected 4 axis.

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Oct 16 12:23:19 CDT 2009


http://bugs.winehq.org/show_bug.cgi?id=20388

           Summary: Wine only detected 4 axis.
           Product: Wine
           Version: 1.1.31
          Platform: PC
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: -unknown
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: cdahmedeh at hotmail.com


Hello,

I am currently using Wine 1.1.31 on Ubuntu Linux. I have noticed that since
1.1.27, Wine is only detecting 4 axis on my Playstation Gamepad. Versions
1.1.28 detected much more. It is possible that the new evdev joystick
implemented in Wine 1.1.28 does not detect axis with name that is (null). For
example, on my joystick, only the first four axis have names, so only four axis
are detected in games.

Let's take a look at the jstest output for my joystick :
Joystick (PLAYSTATION(R)3 Controller) has 28 axes (X, Y, Z, Rz, (null), (null),
(null), (null), (null), (null), (null), (null), (null), (null), (null), (null),
(null), (null), (null), (null), (null), (null), (null), (null), (null), (null),
(null), (null))
and 19 buttons (Trigger, ThumbBtn, ThumbBtn2, TopBtn, TopBtn2, PinkieBtn,
BaseBtn, BaseBtn2, BaseBtn3, BaseBtn4, BaseBtn5, BaseBtn6, BtnDead, BtnA, BtnB,
BtnC, BtnX, BtnY, BtnZ).

The axis remapping sounds like a good idea for games in Windows that support
few axis, however, it does not work for (null) axis name. Maybe a system that
will replace the (null) axis with numbers. Something like axis5, axis6, and so
on.

Thanks

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