[Bug 20388] New: Wine only detected 4 axis.
wine-bugs at winehq.org
wine-bugs at winehq.org
Fri Oct 16 12:23:19 CDT 2009
http://bugs.winehq.org/show_bug.cgi?id=20388
Summary: Wine only detected 4 axis.
Product: Wine
Version: 1.1.31
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs at winehq.org
ReportedBy: cdahmedeh at hotmail.com
Hello,
I am currently using Wine 1.1.31 on Ubuntu Linux. I have noticed that since
1.1.27, Wine is only detecting 4 axis on my Playstation Gamepad. Versions
1.1.28 detected much more. It is possible that the new evdev joystick
implemented in Wine 1.1.28 does not detect axis with name that is (null). For
example, on my joystick, only the first four axis have names, so only four axis
are detected in games.
Let's take a look at the jstest output for my joystick :
Joystick (PLAYSTATION(R)3 Controller) has 28 axes (X, Y, Z, Rz, (null), (null),
(null), (null), (null), (null), (null), (null), (null), (null), (null), (null),
(null), (null), (null), (null), (null), (null), (null), (null), (null), (null),
(null), (null))
and 19 buttons (Trigger, ThumbBtn, ThumbBtn2, TopBtn, TopBtn2, PinkieBtn,
BaseBtn, BaseBtn2, BaseBtn3, BaseBtn4, BaseBtn5, BaseBtn6, BtnDead, BtnA, BtnB,
BtnC, BtnX, BtnY, BtnZ).
The axis remapping sounds like a good idea for games in Windows that support
few axis, however, it does not work for (null) axis name. Maybe a system that
will replace the (null) axis with numbers. Something like axis5, axis6, and so
on.
Thanks
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