[Bug 20380] Heroes of Might and Magic III hangs with err:seh:setup_exception_record nested exception on signal stack
wine-bugs at winehq.org
wine-bugs at winehq.org
Sat Oct 17 03:50:16 CDT 2009
http://bugs.winehq.org/show_bug.cgi?id=20380
--- Comment #8 from Roderick Colenbrander <thunderbird2k at gmail.com> 2009-10-17 03:50:15 ---
(In reply to comment #7)
> Created an attachment (id=24180)
--> (http://bugs.winehq.org/attachment.cgi?id=24180) [details]
> WINEDEBUG=+xrender,+winmm,+seh,+tid wine HEROES3.EXE
>
>
> (In reply to comment #6)
> > Try to add a log using +xrender,+winmm,+seh,+tid.
>
> Here you are... This one is lucky, because Segmentation fault occured very
> soon. Please see attached log. Thank you for your interest.
>
> @audio> i know, i know but maybe it correlates somehow...
The log is mixed with exceptions and xrender stuff but I can't see anything
useful in it. I'm not sure what other debug channels would be useful as I'm not
convinced in what area the bug is.
Roderick
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