[Bug 20469] New: Dragon Age: Origins: Texture glitches (textures frequently switching from visible to black)

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Oct 25 14:31:04 CDT 2009


http://bugs.winehq.org/show_bug.cgi?id=20469

           Summary: Dragon Age: Origins: Texture glitches (textures
                    frequently switching from visible to black)
           Product: Wine
           Version: 1.1.32
          Platform: PC-x86-64
               URL: http://blog.bioware.com/2009/10/13/character-creator-a
                    nd-the-bioware-social-network/
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: directx-d3d
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: benedikt.morbach at googlemail.com


Created an attachment (id=24354)
 --> (http://bugs.winehq.org/attachment.cgi?id=24354)
Wine output

In the Dragon Age: Origins character creator the textures and the whole screen
are frequently flickering black.
The higher the graphics detail, the more often it happens.
If the detail is set to low, it happens more seldom, but the problem stays
As the charakter creator uses the game engine, this would also prevent people
from playing the "real game" when it is released.

The application can be downloaded at the given link.

In case it matters (as it is a graphics problem) graphics card is nvidia,
driver version 190.42

Note: The log is full of
"fixme:d3d:transform_projection >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from
glOrtho @ state.c / 3872"
I removed 10400 of those lines to keep the size down

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