[Bug 20448] Touhou 7 and 10 segfault at startup with Intel drivers >= 2.7, 64-bit

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Oct 26 04:10:49 CDT 2009


http://bugs.winehq.org/show_bug.cgi?id=20448





--- Comment #12 from Chow Loong Jin <hyperair at gmail.com>  2009-10-26 04:10:48 ---
I'm pretty sure my configuration is quite fine. In fact, I managed to play
Counter Strike 1.6 without the patch, using the OpenGL rendering method, as
opposed to using D3D.

Also, I think I'm having direct rendering on -- `glxinfo | grep Direct` says
yes.

Is there a way I could check if my 32-bit libGL stuff are fine?

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