[Bug 8847] Halo - All non-static objects are invisible

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Oct 26 10:37:14 CDT 2009


http://bugs.winehq.org/show_bug.cgi?id=8847


Justin Soulia <rockinup1231 at gmail.com> changed:

           What    |Removed                     |Added
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                 CC|                            |rockinup1231 at gmail.com




--- Comment #12 from Justin Soulia <rockinup1231 at gmail.com>  2009-10-26 10:37:14 ---
With Wine 1.1.32, playing with the -useff flag enabled (aka in fixed function
mode without specular or vertex shaders of any kind) causes this bug to
resurface.

This also occurs using older hardware that can only operate in fixed function
mode (GeForce4, Radeon 7000, etc). Ironically, the game seems slower in fixed
function mode too, where it should actually be much faster without shaders.

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