[Bug 15867] Warhammer D3D Screen Flip.
wine-bugs at winehq.org
wine-bugs at winehq.org
Thu Sep 3 13:30:35 CDT 2009
http://bugs.winehq.org/show_bug.cgi?id=15867
dlzerocool <dl.zerocool at gmail.com> changed:
What |Removed |Added
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CC| |dl.zerocool at gmail.com
--- Comment #3 from dlzerocool <dl.zerocool at gmail.com> 2009-09-03 13:30:28 ---
(In reply to comment #2)
> From a comment in the AppDB:
> http://appdb.winehq.org/contact.php?iRecipientId=137785
> ===
> The flipping bug is related to the fact Warhammer uses the Gamebryo engine. The
> same bug appeared in Oblivion and was solved by either using FBO, or disabling
> an option in the ini (bDoImageSpaceEffects).
>
> See www.uesp.net/wiki/Oblivion:Linux search for Offscreenrenderingmode.
> ===
>
> I don't see a relevant bug open for Oblivion though, nor do I see any other
> screen-flipping bugs open.
Even there isn't a bug open for Oblivion, I don't think this is exactly the
Gamebryo engine, it may have been modified.
With FBO enabled Warhammer online still have the problem, so it's not a
solution and for the ini option there is no ini with this kind of configuration
option available.
Since the Game is not doing this in a windows & directx environement, this
means wine is interpreting something wrong or not interpreting at all, so it's
a relevant bug and should be corrected.
I don't see any update in this way that's why I'm posting.
ATI/NVIDIA drivers have changed a lot lately and do wine too, so I can asume
this is not a driver related bug, wine code has something to do with it.
Thanks for any work that will be done to correct this.
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