[Bug 20053] wined3d - TF2 suffers from black menu and missing UI textures in dx9 mode

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Sep 14 21:08:52 CDT 2009


http://bugs.winehq.org/show_bug.cgi?id=20053





--- Comment #4 from Nephyrin zey <Nephyrin at nephyrin.net>  2009-09-14 21:08:51 ---
I'm using nvidia 190.32 with a GTX295 at the moment, but this issue has existed
for me for a long time, at least since 185.* drivers. I'll try some older
drivers/wine to see if i can pinpoint a regression, but I'm not sure its ever
worked in recent memory.

I've tried different settings, windows versions, an isolated wine prefix,
disabling compiz entirely, and virtual desktop mode. None seem to affect it.
This issue also occurs on my other system using an 8800GTX.

The appdb page comments has many people referencing dx9 mode simply not
working, and advises everyone to use dxlevel 81. However, in my testing, dx9
mode works great and gives me 20-30 FPS on high settings. multisampling being
broken (in dx8 mode as well though) and this bug are the only remaining issues.
If this bug were fixed TF2 would work very well out of the box. (the current
platinum rating is bogus, even the reviewer mentions he used dx8).

I should also mention, if i force multisampling in the nvidia-settings utility
it does give me multisampling, but then i get only a first person view (my hand
and gun) and the world is black. It really seems like offscreen rendering is
just borked.

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