[Bug 20053] wined3d - TF2 suffers from black menu and missing UI textures in dx9 mode

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Sep 18 19:21:13 CDT 2009


http://bugs.winehq.org/show_bug.cgi?id=20053





--- Comment #8 from Nephyrin zey <Nephyrin at nephyrin.net>  2009-09-18 19:21:12 ---
This patch does indeed let TF2 work in directx9 mode out of the box. In fact,
it runs really well. The multisampling issue remains, and looks like its
actually a FBO interaction issue. Using backbuffer offscreen rendering allowed
me to use full DX9 max settings with multisampling at ~20FPS, which is pretty
good, though I get about 120 in windows. I can get about 30 if i use FBO and no
multisampling. Few other game settings appear to affect it, it looks like its
CPU bound.

http://www.infernalsoul.net/Junk/Dump/tf1.png
http://www.infernalsoul.net/Junk/Dump/tf2.png
http://www.infernalsoul.net/Junk/Dump/tf3.png

Wine gets better by the day!

If you can point me in the direction of what would need to be done to make this
a proper patch, I can look into it.

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