[Bug 16328] GTA4 does not work under Wine

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Sep 21 11:11:48 CDT 2009


http://bugs.winehq.org/show_bug.cgi?id=16328


Ruslan <b7.10110111 at gmail.com> changed:

           What    |Removed                     |Added
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                 CC|                            |b7.10110111 at gmail.com

W3ird_N3rd <mailme667 at yahoo.co.uk> changed:

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                 CC|                            |mailme667 at yahoo.co.uk

nick ves <vespenegeyser at hotmail.com> changed:

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                 CC|                            |vespenegeyser at hotmail.com




--- Comment #71 from Ruslan <b7.10110111 at gmail.com>  2009-07-06 03:17:37 ---
I did as in comment #23, i.e. installed vcrun2005sp1 msxml3 wmp9 gecko via
winetricks, but my error is different:

GTA IV FATAL ERROR: DD3D50
GTA IV FATAL ERROR: D3D Error - Shader Model 3.0 or higher is required

After i press OK i get long list of 0xcdcdcdcd on the console.

How can i get to that TEXP70 step? Or, maybe it is already after this?

--- Comment #72 from Ruslan <b7.10110111 at gmail.com>  2009-07-06 03:18:31 ---
I did as in comment #23, i.e. installed vcrun2005sp1 msxml3 wmp9 gecko via
winetricks, but my error is different:

GTA IV FATAL ERROR: DD3D50
GTA IV FATAL ERROR: D3D Error - Shader Model 3.0 or higher is required

After i press OK i get long list of 0xcdcdcdcd on the console.

How can i get to that TEXP70 step? Or, maybe it is already after this?

--- Comment #73 from Ben Anderson <roothorick at new.rr.com>  2009-07-06 03:21:28 ---
(In reply to comment #72)
> I did as in comment #23, i.e. installed vcrun2005sp1 msxml3 wmp9 gecko via
> winetricks, but my error is different:
> 
> GTA IV FATAL ERROR: DD3D50
> GTA IV FATAL ERROR: D3D Error - Shader Model 3.0 or higher is required
> 
> After i press OK i get long list of 0xcdcdcdcd on the console.
> 
> How can i get to that TEXP70 step? Or, maybe it is already after this?

When a game complains about shader model 3 not being present it's almost
certainly either a) wine too old, b) your hardware cannot run the game (even in
native Windows!) or c) something's wrong with your videocard drivers. Such
support is beyond the scope of bugzilla.

--- Comment #74 from Ruslan <b7.10110111 at gmail.com>  2009-07-07 12:55:42 ---
>a) wine too old, b) your hardware cannot run the game (even in
native Windows!) or c) something's wrong with your videocard drivers

a) $ wine --version
wine-1.1.25

b) this game runs perfectly on this hardware in windows (GeForce 8800GT, 2GiB
of RAM, Pentium 4 3200GHz)

c) well... maybe it's because i compiled wine before nvidia driver installation
- so with MESA include/GL. Now recompiling with nvidia's includes.
__________

For people who try to use xliveless to disable RGSC but fail to do this: check
that your GTAIV.exe is version 1.0.1.0 at least, if it's older, then xliveless
won't patch the game. Patch to update GTAIV can be found on the rockstar
website http://www.rockstargames.com/support/IV/PC/patch/index.html

--- Comment #75 from Ruslan <b7.10110111 at gmail.com>  2009-07-07 18:47:44 ---
OK, now solved shader model 3 problem: for some reason "Allow Pixel Shader"
option didn't work as set up specifically for GTAIV.exe and it was disabled by
default. Now i get this TEXP70.

--- Comment #76 from Ruslan <b7.10110111 at gmail.com>  2009-07-07 19:06:28 ---
Created an attachment (id=22249)
 --> (http://bugs.winehq.org/attachment.cgi?id=22249)
WINEDEBUG=d3d wine LaunchGTAIV.exe

WINEDEBUG=d3d
Wine version used 1.1.25
NVIDIA GeForce 8800GT

--- Comment #77 from W3ird_N3rd <mailme667 at yahoo.co.uk>  2009-07-22 11:02:19 ---
It's probably just coincidence, but translating TEXP70 to normal English would
make me think of TEXture, P, 70.

Which reminds me of bug #16559. In that thread, there is a patch for a bug
that's about not being able to translate Pixelformat 70.

So I would see the connection - TEXP70, TEXturePixelformat70.

But again maybe it's just coincidence.

--- Comment #78 from W3ird_N3rd <mailme667 at yahoo.co.uk>  2009-07-25 12:21:58 ---
I took another look at those forums, and these quotes makes me feel I might be
right:

"Before patch i've got no textures at all in my game. After patch i'm getting
TEXP70 Error..."

"First - GTA IV runs WITHOUT ANY TEXTURES!
After patching - TEXP70!!!"

"First to install the patch, i don't view textures on GTA4, now installed the
patch, and the game... NOT START ANYMORE !!! TEXTP70"

"I 've got the same problem, at first it ran but without most of the textures,
now i get the TEXP70 error after installing the patch and no game at all"

The funny thing is, before applying the patch from Andrew Church, I was missing
many textures in Trickstyle. Sounds very similar. So his patch just might also
get TEXP70 out of the way.

You might be wondering why I'm not testing it myself, but I do not own a copy
of GTA IV, so I can't. I plan on waiting for it to run on wine before I buy.
;-)

--- Comment #79 from Ruslan <b7.10110111 at gmail.com>  2009-08-25 04:17:43 ---
I tried Andrew Church's patch on wine-1.1.28, it didn't change anything for
GTAIV - still TEXP70.
First gta4Browser.exe crashes, then i get TEXP70, but after that startup sound
is played.

--- Comment #80 from Florian <mcflow-forum at gmx.net>  2009-09-21 11:10:39 ---
Created an attachment (id=23690)
 --> (http://bugs.winehq.org/attachment.cgi?id=23690)
wine-1.1.29

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