[Bug 9124] Metal Gear Solid 2 still dead: Unhandled page fault

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Sep 26 07:35:44 CDT 2009


http://bugs.winehq.org/show_bug.cgi?id=9124


Jeff Zaroyko <jeffz at jeffz.name> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
          Component|directx-dsound              |-unknown
         Depends on|20162                       |




--- Comment #20 from Jeff Zaroyko <jeffz at jeffz.name>  2009-09-26 07:35:43 ---
(In reply to comment #19)
> Created an attachment (id=23763)
 --> (http://bugs.winehq.org/attachment.cgi?id=23763) [details]
> wine_mgs2+relay+seh+tid.log.bz2
> 
> ~207mb unpacked

Thanks.  You can make it slightly smaller next time by starting notepad from
another terminal so that wineserver etc is already running, before running the
game with WINEDEBUG.

0009:fixme:dmime:IDirectMusicPerformance8Impl_PChannelInfo (0x1a8790, 0,
0x120c7e0, (nil), (nil)): stub
0009:trace:seh:raise_exception code=c0000005 flags=0 addr=0x8e990e ip=008e990e
tid=0009
0009:trace:seh:raise_exception  info[0]=00000000
0009:trace:seh:raise_exception  info[1]=00000000
0009:trace:seh:raise_exception  eax=00000000 ebx=7edf6d40 ecx=00000000
edx=00000000 esi=00400000 edi=00921f80
0009:trace:seh:raise_exception  ebp=0033fd7c esp=0033fcd4 cs=0023 ds=002b
es=002b fs=0063 gs=006b flags=00010212

Could be that the dmusic stub isn't enough...

Unsetting dsound component, please don't link to other bugs unless you have
some sort of evidence to show that it's blocked.

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