[Bug 20183] Black & White 2: texture corruption on higher resolutions

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Sep 28 18:17:38 CDT 2009


http://bugs.winehq.org/show_bug.cgi?id=20183





--- Comment #12 from Itzamna <xamaniqinqu at gmail.com>  2009-09-28 18:17:38 ---
I'll add:

glGetFloatv(GL_POINT_SIZE_RANGE, &min &max);
printf("%f %f", min, max);

and see what I can come up with.

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