[Bug 21534] TF2 stops when pushing on the key : "Display multiplayer scores" (tab key by default)

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Apr 1 15:48:45 CDT 2010


rasmus.ry at gmail.com changed:

           What    |Removed                     |Added
                 CC|                            |rasmus.ry at gmail.com

--- Comment #29 from rasmus.ry at gmail.com  2010-04-01 15:48:44 ---
I'm getting the same backtrace as in #6 and #7.

With similar behavior: 1024x768 crashes randomly over longer periods and
1280x1024 crashes randomly over shorter periods.

This is with Wine 1.1.41 and nvidia 195.36.15 on ubuntu 9.10 x86_64. Tf2 is
running at dxlevel 81.

I've checked the backtrace addresses and the error is occouring during lookup
in an internal (source engine) font related data structure.
If we unwind the stack dump in #7, we have the return address as the topmost
word (0e825b8f), then a saved register (0033df58), and a local variable
(ffffffff). This local variable is used in the lookup which generates the
access violation causing the minidump.

This variable is intended to index into font/character heights of <16, <32, <64
and <128.
It being -1 means that the font/character being worked on exceeds the expected

Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.

More information about the wine-bugs mailing list