[Bug 22248] New: Imperium Romanum: minimap is missing some stuff

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Apr 2 18:02:41 CDT 2010


http://bugs.winehq.org/show_bug.cgi?id=22248

           Summary: Imperium Romanum: minimap is missing some stuff
           Product: Wine
           Version: 1.1.32
          Platform: x86
               URL: http://www.gamershell.com/download_23180.shtml
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: minor
          Priority: P2
         Component: directx-d3d
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: drakkk at centrum.cz
                CC: hverbeet at gmail.com


Created an attachment (id=27167)
 --> (http://bugs.winehq.org/attachment.cgi?id=27167)
console output

In the screenshot (attached below) with wine 1.1.31, there are white, blue and
yellow dots ) representing various buildings and units) at the minimap, but in
wine 1.1.32+ there are none.

1f029a30dbae7d40818d0d81bc84d15c93578c17 is the first bad commit
commit 1f029a30dbae7d40818d0d81bc84d15c93578c17
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Wed Oct 14 10:55:18 2009 +0200

    wined3d: Simplify IWineD3DStateBlockImpl_Capture().

    Consistently use the stateblock's contained states to determine what to
    capture.

I tried reverting this patch from 1.1.32, but wine didn't compile. Console
output with Wine 1.1.42 attached. CCing author. Demo is showing this bug too.

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