[Bug 21962] Call of Duty 4 crashes
wine-bugs at winehq.org
wine-bugs at winehq.org
Mon Apr 5 10:16:46 CDT 2010
http://bugs.winehq.org/show_bug.cgi?id=21962
--- Comment #45 from Sébastien Fiévet <sebastien.fievet at free.fr> 2010-04-05 10:16:44 ---
(In reply to comment #44)
'grep "This->resource.allocatedMemory =" dlls/wined3d/*.c' gave me occurrences
in :
- buffer.c
- resource.c
- surface.c
- surface_gdi.c
- volume.c
Ignoring NULL assignations, there were 13 remaining occurrences, which i tagged
with an ERR message. Among all 13, there's only one that appears in the log,
and it's the one from "buffer_Map" (buffer.c, line 1182) :
This->resource.allocatedMemory =
GL_EXTCALL(glMapBufferRange(This->buffer_type_hint, 0,
This->resource.size, mapflags));
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