[Bug 22284] New: Osmos: mouse pointer disappears in the menus

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Apr 5 13:42:45 CDT 2010


http://bugs.winehq.org/show_bug.cgi?id=22284

           Summary: Osmos: mouse pointer disappears in the menus
           Product: Wine
           Version: 1.1.42
          Platform: x86
               URL: http://www.hemispheregames.com/latest_osmos_demo
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: user32
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: gyebro69 at gmail.com
                CC: julliard at winehq.org


Since Wine-1.1.42: in Osmos, the mouse pointer is invisible in the game menus. 

Howto reproduce the bug:
Start the demo, chances are good that the pointer is already invisible. After
you start a new game press <ESC> (brings up the menu) >> mouse pointer can not
be seen. You can switch between fullscreen and windowed mode in the game which
brings back the pointer in the menu...but as soon as you return to the game and
press <ESC> again, the mouse pointer is invisible again. Tried with both Wine's
fullscreen and virtual desktop mode.

Bisecting between 1.1.41 and 1.1.42 resulted the following:

49de5ca39f6474ed15dc22e4b8ffa53bedb4acf7 is the first bad commit
commit 49de5ca39f6474ed15dc22e4b8ffa53bedb4acf7
Author: Alexandre Julliard <julliard at winehq.org>
Date:   Mon Mar 22 17:54:21 2010 +0100

    user32: Store the current cursor and show count in the server.

:040000 040000 ed0a7d9862609dd44315dce1567c21f752c3d451
8983c0ff2f7b05259eeba13613ee27fc30118c25 M    dlls

Reverting the patch on top of 1.1.42 was successful and fixed the issue.

Link to the demo added to url.
Author of the patch added to CC.

p.s: the issue exists in the current git (wine-1.1.42-30-ga7d000e), too.

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