[Bug 22406] Star Wars DroidWorks crashes on exit

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Apr 18 04:18:11 CDT 2010


http://bugs.winehq.org/show_bug.cgi?id=22406





--- Comment #2 from Matt McCutchen <matt at mattmccutchen.net>  2010-04-18 04:18:11 ---
(In reply to comment #1)
> A possible workaround: setting "OffscreenRenderingMode" to "backbuffer" in the
> registry. The crash only occurs for me with the default "fbo" setting.

Confirmed, the workaround avoids the crash for me too.  I hoped it might fix
big 22407 too, but apparently not.

> I'm on Fedora 12, too, but I couldn't produce a usable backtrace when
> Droidworks.exe is crashing: all wine processes contain debug information except
> the game itself. Is it a special case (the crash on exit in Wine), because
> generally I can get good backtraces when a program crashes in Wine, but not in
> this case?

The nvidia proprietary libglcore.so doesn't contain debug info either.  I would
still expect to see some Wine Direct3D frames between DroidWorks.exe and
libglcore.so, but maybe libglcore.so was built with some fancy optimization
that makes it impossible for the debugger to traverse the stack.  :(

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