[Bug 22427] New: After 22400 was fixed thief 2 still hangs if offscreenrendering mode is fbo

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Apr 19 17:53:53 CDT 2010


http://bugs.winehq.org/show_bug.cgi?id=22427

           Summary: After 22400 was fixed thief 2 still hangs if
                    offscreenrendering mode is fbo
           Product: Wine
           Version: 1.1.42
          Platform: x86-64
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: directx-d3d
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: i30817 at gmail.com


My hardware/drivers haven't changed from bug 22400

If offscreenrendering mode is changed to backbuffer it runs, very, very slowly.

Apparently the only error that isn't related to the movies is:
trace:d3d:set_blit_dimension glMatrixMode(GL_PROJECTION) call ok context.c /
1554
trace:d3d:set_blit_dimension glLoadIdentity() call ok context.c / 1556
trace:d3d:set_blit_dimension glOrtho call ok context.c / 1558
trace:d3d:set_blit_dimension glViewport call ok context.c / 1560
err:d3d:context_bind_fbo >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from
glBindFramebuffer() @ context.c / 83
trace:d3d:dump_color_fixup_desc     X: CHANNEL_SOURCE_X
trace:d3d:dump_color_fixup_desc     Y: CHANNEL_SOURCE_Y
trace:d3d:dump_color_fixup_desc     Z: CHANNEL_SOURCE_Z
trace:d3d:dump_color_fixup_desc     W: CHANNEL_SOURCE_W
err:d3d:context_set_draw_buffer >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502)
from glDrawBuffer() @ context.c / 1926

Log:
http://rapidshare.com/files/377789425/patch3_result.tar.gz.html

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