[Bug 19748] Unreal Tournament 3: Wrong Thread Problems

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Apr 25 03:52:14 CDT 2010


http://bugs.winehq.org/show_bug.cgi?id=19748





--- Comment #6 from byteframe <byteframe at gmail.com>  2010-04-25 03:52:14 ---
(In reply to comment #5)
> (In reply to comment #2)
> > the first one causes a lag
> 
> It's gone - does not appear here. Fixme was probably fixed :)
> 
> > and i think the more often second one affects bad performance
> 
> I'm getting only:
> fixme:d3d:IWineD3DOcclusionQueryImpl_GetData 0x1a346ae0 Wrong thread, returning
> 1.
> 
> but it does not seem to have a performance penalty... BTW: because of bug 20799
> run by:
>   WINEDLLOVERRIDES="openal32=n;" wine UT3.exe

I concur. No more intermittent hitching in UT3, but that fixme is always being
printed. 

However, I don't need any dll overrides for openal, and I don't think I'm
affected by http://bugs.winehq.org/show_bug.cgi?id=20799

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