[Bug 20362] Diablo II: X11 mouse pointer shows over fullscreen window

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Apr 25 16:47:31 CDT 2010


http://bugs.winehq.org/show_bug.cgi?id=20362


Randy <cinco_flare at hotmail.com> changed:

           What    |Removed                     |Added
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                 CC|                            |cinco_flare at hotmail.com




--- Comment #14 from Randy <cinco_flare at hotmail.com>  2010-04-25 16:47:30 ---
Now that bug 17503 is fixed, I have recently been using the Direct 3D setting
in video test and I am having the same issue. The x11 cursor spears in one spot
and doesn't move. Sometimes I can get the pointer to go off the screen but it's
difficult. I tested using Direct Draw and it's the same. I was using a Glide
wrapper before the Direct 3D problem was fixed and I was also experiencing this
problem but not to the same extent. Using the wrapper, if I left the mouse in
the lower right corner of my screen before even starting the game then (most
times) it would not appear in the game. Every once in a while it would show up
but in that case I would just restart the game and try again and it would work.
In all three video modes though, if you leave the pointer near the top left the
the screen before starting the game, it shows up at the top left corner.

Using - Kubuntu Karmic - Wine 1.1.43 - Nvidia GeForce GTX 260 - Desktop
Resolution 1280x1024 - compositing turned off
I have another program called Play Online Viewer and it has it's own cursor
too. If I run it in full screen mode then my x11 cursor doesn't appear as it
does in diablo. So I wonder what's the difference.

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