[Bug 7411] GLSL shaders work badly with fglrx

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Apr 28 02:39:07 CDT 2010


http://bugs.winehq.org/show_bug.cgi?id=7411





--- Comment #33 from Austin English <austinenglish at gmail.com>  2010-04-28 02:39:05 ---
(In reply to comment #32)
> So uh here we are in 2010 with the same problem. I dont understand how this
> gets 28 votes and never looked at. If Wine isnt going to support ATI put it on
> the front page so ATI users dont waste their time screwing with your program. I
> have this issue in multiple games with multiple ATI cards and Ive tried stock
> and 1.1.43 of Wine. Seriously people quit wasting our time you obviously build
> this program to ONLY work with Nvidia.

Right, Wine has no ATI/fglrx support...
http://source.winehq.org/git/wine.git/?a=search&h=HEAD&st=grep&s=fglrx&sr=1
http://source.winehq.org/git/wine.git/?a=search&h=HEAD&st=grep&s=+ATI+&sr=1

Wine's graphics code is very complex, and ATI's broken drivers (getting better
finally) don't make it any easier. If you'd like to help, please send patches,
but complaining on bugzilla won't help anyone.

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