[Bug 22356] Jedi Knight: Dark Forces II - weapons flicker

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Apr 28 05:29:00 CDT 2010


http://bugs.winehq.org/show_bug.cgi?id=22356





--- Comment #15 from Wylda <wylda at volny.cz>  2010-04-28 05:28:59 ---
(In reply to comment #14)
> Could you try the game using a recent Wine?

Hi Roderick, i tried that yesterday - see comment #8. I usualy try with and
without the patch, so i would say wine-1.1.43-321-g94a3c09 is still missing the
gun.

> The 8-bit shader path shouldn't be entered on that at the moment (if I turn
> the shader path on the game indeed won't start).

I'm bit worried, if codepath was changed now, there will remain hidden bug with
incorrectly set "This->Flags" ?

-- 
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.



More information about the wine-bugs mailing list