[Bug 21363] Lots of GL/D3D fixmes and a black screen with Halo 1 demo

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Apr 28 06:40:13 CDT 2010


http://bugs.winehq.org/show_bug.cgi?id=21363


Roderick Colenbrander <thunderbird2k at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |thunderbird2k at gmail.com




--- Comment #5 from Roderick Colenbrander <thunderbird2k at gmail.com>  2010-04-28 06:40:12 ---
The game uses texture compression and likely wants to use a S3TC format. Due to
patent reasons none of the open source drivers export it.

The hardware supports decompresson of these texture formats properly but in
order to comply to the texture compression specifications also software
compression is needed (which is problematic due to the patent). Using driconf
you can enable the S3TC texture compression extension which will offload
decompression to the hardware which is likely enough for this game.

-- 
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.



More information about the wine-bugs mailing list