[Bug 23904] New: Starcraft II game screens are rendered upside-down in 1.3.0

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Aug 4 16:39:18 CDT 2010


http://bugs.winehq.org/show_bug.cgi?id=23904

           Summary: Starcraft II game screens are rendered upside-down in
                    1.3.0
           Product: Wine
           Version: 1.3.0
          Platform: x86-64
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: -unknown
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: aim_here2002 at yahoo.co.uk


Created an attachment (id=30009)
 --> (http://bugs.winehq.org/attachment.cgi?id=30009)
Regression test result

Version 1.3.0 introduces a bug with Starcraft 2, where the actual game screens
are rendered mostly upside down. Version 1.2-rc7 (and presumably 1.2 itself)
doesn't have this problem.

I'm currently using an ATI 4870 card with the proprietary drivers, on an x86_64
machine running Debian Sid.

Relevant-looking registry settings are:
"OffScreenRenderingMode"="backbuffer"
"DirectDrawRenderer"="opengl"

This bug (as well as another problem with setting the in-game shader settings
above 'low') does not appear when "OffScreenRenderingMode" is set to "fbo". In
"fbo" mode, however, the majority of screen real-estate is too garbled to be
usable.

Since this is a regression I performed a regression test and the results are
attached. I'll also try to upload a screenshot of the bug.

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