[Bug 22971] Starcraft II - In game, can only see the map.
wine-bugs at winehq.org
wine-bugs at winehq.org
Sat Aug 7 02:27:50 CDT 2010
http://bugs.winehq.org/show_bug.cgi?id=22971
Francisco Garibaldi <fgaribaldi at linux.com> changed:
What |Removed |Added
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CC| |fgaribaldi at linux.com
--- Comment #22 from Francisco Garibaldi <fgaribaldi at linux.com> 2010-08-07 02:27:50 ---
Following Antonio's directions I was able to get graphics, however upside down.
The sound is really bad with a crackling sound in the background and constantly
cutting.
My settings are:
.wine/user.reg:[Software\\Wine\\Direct3D] 1281164576
.wine/user.reg-"DirectDrawRenderer"="opengl"
.wine/user.reg-"OffscreenRenderingMode"="backbuffer"
.wine/user.reg-"UseGLSL"="enabled"
.wine/user.reg-"VideoMemorySize"="256"
.wine/user.reg-"VideoPciDeviceID"="0x2a42"
.wine/user.reg-"VideoPciVendorID"="0x8086"
.wine/user.reg-
.wine/user.reg-[Software\\Wine\\DirectSound] 1281162935
.wine/user.reg-"HardwareAcceleration"="Full"
with drirc
<driconf>
<device screen="0" driver="i965">
<application name="Default">
<option name="force_s3tc_enable" value="true" />
<option name="no_rast" value="false" />
<option name="vblank_mode" value="3" />
<option name="always_flush_cache" value="false" />
<option name="stub_occlusion_query" value="true" />
<option name="always_flush_batch" value="false" />
<option name="bo_reuse" value="1" />
<option name="texture_tiling" value="true" />
<option name="early_z" value="false" />
<option name="allow_large_textures" value="2" />
<option name="fragment_shader" value="true" />
</application>
</device>
</driconf>
Attach is the error dump I received while running SC2
I believe, reading from bug 22625, that my card is not recognized as supported
for opengl for wine, even though I have OpenGL available in my system.
Mi card is, according to lspci -n: 00:02.0 0300: 8086:2a42 (rev 07)
My glxinfo output is attached
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