[Bug 22875] Touhou Unreal Mahjong crashes
wine-bugs at winehq.org
wine-bugs at winehq.org
Tue Aug 10 01:27:32 CDT 2010
http://bugs.winehq.org/show_bug.cgi?id=22875
Anders Jonsson <anders.jonsson at norsjonet.se> changed:
What |Removed |Added
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CC| |anders.jonsson at norsjonet.se
--- Comment #5 from Anders Jonsson <anders.jonsson at norsjonet.se> 2010-08-10 01:27:31 ---
(In reply to comment #4)
> last function called before the crash is GetGlyphOutlineA
Yes indeed. Applying the patch http://bugs.winehq.org/attachment.cgi?id=29846
from bug 20847 makes this game fully playable as well.
Anastasius Focht's analysis from that report:
"The division by zero most likely results from returned GLYPHMETRICS params
being zero (gmBlackBoxY = 0 and the like)."
Looks like this bug is a duplicate of bug 20847.
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