[Bug 24003] New: StarCraft2 shows, probably, parts of backbuffer on screen, while using orm=backbuffer

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Aug 14 13:11:51 CDT 2010


http://bugs.winehq.org/show_bug.cgi?id=24003

           Summary: StarCraft2 shows, probably, parts of backbuffer on
                    screen, while using orm=backbuffer
           Product: Wine
           Version: 1.3.0
          Platform: x86
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: directx-d3d
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: NightNord at gmail.com


I'm attaching three screenshots that illustrates this bug.

On first - only in in-game videos, when some character specking from 'video
communication' window (when 3d portraits enabled in games settings, of course),
it's enlarged and upside-downed portrait is shown in upper-left corner.

On second and third - In same upper-left corner we may see some parts of
dynamic surrounding's textures. This bugimage changes or dissapears as we move
camera over landscape. Mission on "Red Stone" is most affected - there is
almost no camera positions, where this bug isn't visible.

There is no such bug on orm=pbuffer or orm=backbuffer.

-- 
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.



More information about the wine-bugs mailing list