[Bug 24024] New: Candy World III : Heart of Heaven Demo's setup is not displayed properly

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Aug 16 03:52:43 CDT 2010


http://bugs.winehq.org/show_bug.cgi?id=24024

           Summary: Candy World III : Heart of Heaven Demo's setup is not
                    displayed properly
           Product: Wine
           Version: 1.3.0
          Platform: x86
               URL: http://games.on.net/file/36253/Candy_World_III__Heart_
                    of_Heaven_Demo_v1.01
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: trivial
          Priority: P2
         Component: -unknown
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: andrew.millington at gmail.com


I haven't got a Windows desktop to tell what the setup display should look
like.

fixme:win:EnumDisplayDevicesW ((null),0,0x32f510,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x32f4c4,0x00000000), stub!
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x15a0a0,0x15a010): stub
fixme:win:EnumDisplayDevicesW ((null),0,0x32f484,0x00000000), stub!
fixme:d3d:swapchain_init Add OpenGL context recreation support to
context_validate_onscreen_formats
err:ddraw:PixelFormat_WineD3DtoDD Can't translate this Pixelformat 58
err:ddraw:PixelFormat_WineD3DtoDD Can't translate this Pixelformat 64
fixme:d3d:context_apply_blit_state Applying blit state for an offscreen target
with ORM_FBO. This should be avoided.
fixme:ddraw:ddraw7_WaitForVerticalBlank (0x12c000)->(1,(nil)): Stub

fixme:d3d:context_apply_blit_state Applying blit state for an offscreen target
with ORM_FBO. This should be avoided.
fixme:d3d:context_apply_blit_state Applying blit state for an offscreen target
with ORM_FBO. This should be avoided.

The above is repeated nearly forever unless you close the setup and then the
below is displayed.

err:d3d_surface:IWineGDISurfaceImpl_UnLoad (0x130708): UnLoad is not supported
on X11 surfaces!
err:d3d_surface:IWineGDISurfaceImpl_UnLoad (0x130708): Most likely the parent
library did something wrong.
err:d3d_surface:IWineGDISurfaceImpl_UnLoad (0x130708): Please report to
wine-devel
fixme:d3d:IWineD3DDeviceImpl_Release (0x134b80) Device released with resources
still bound, acceptable but unexpected
fixme:d3d:IWineD3DDeviceImpl_Release Leftover resource 0x130708 with type
WINED3DRTYPE_SURFACE (0x1).

I shortened parts of the above log as some repeats.

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