[Bug 6955] Graphical glitches in NOLF2 demo

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Aug 16 09:25:57 CDT 2010


http://bugs.winehq.org/show_bug.cgi?id=6955





--- Comment #55 from Paul "TBBle" Hampson <Paul.Hampson at Pobox.com>  2010-08-16 09:25:55 ---
Warhammer Online wasn't using the Fixed-Function Pipeline. It was stumbling
over an issue in d3dx.

The d3dx dll queries the number of supported vertex blending matrices, and when
it gets 0, produces a vertex buffer which Wine doesn't understand, but when it
gets 2 or more, produces a vertex buffer which works fine.

See bug 8357 comment 8. If bug 8357 were solved then this bug could be taken
off Warhammer Online's AppDB page, and if this bug were solved, bug 8357 would
cease to be a problem, except on those platforms where 0 blend matrices is the
correct answer.

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