[Bug 13297] unimplemented d3dx9_36.dll.D3DXCreateTextureFromFileA
wine-bugs at winehq.org
wine-bugs at winehq.org
Wed Aug 25 16:37:34 CDT 2010
http://bugs.winehq.org/show_bug.cgi?id=13297
--- Comment #50 from Tony Wasserka <tony.wasserka at freenet.de> 2010-08-25 16:37:34 ---
FWIW, check this file
http://repo.or.cz/w/wine/d3dx9TW.git/blob/e4dfdb7c2cc4264bbe89ef938c939a3965f654ca:/dlls/d3dx9_36/texture.c
About your implementation of D3DXCreateTextureFromFileInMemoryEx (not sure if
your goal was to make it accurate of if you just wanted to get stuff working):
a) you're only loading the first surface, the mipmaps will stay black
b) the mipfilter parameter is used for just that - generating the mipmaps from
the surface 0 using D3DXFilterTexture.
If you look at the link I posted, that's just what I'm doing ;) so the Merge
branch should work fine, too.
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