[Bug 23516] Left 4 Dead 2: sounds do not play reliably

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Dec 2 15:06:08 CST 2010


http://bugs.winehq.org/show_bug.cgi?id=23516

--- Comment #10 from PLL <pslla.dev at gmail.com> 2010-12-02 15:06:07 CST ---
(In reply to comment #9)
> I'm having similar symptoms with wine 1.3.6 :
>  - most sounds (but not all) doesn't play anymore
>  - the game crash at next loading OR i'm kicked a few minutes after the sound
> bug
> 
> However :
>  - snd_restart doesn't change anything (except the game freeze for a bit)
>  - I've tried disabling the sound in game (sound balance set to 0) and using
> full captions instead. The bug still occurred, except instead of a sound drop I
> got lines of captions with invalids characters (and the game crashed at the end
> of the round).
>  - I've disabled pulseaudio, yet this didn't change a thing

It appears that the vpk files are being closed and everything goes missing.
That's why sounds will be the first thing you notice missing but there will be
a lot of things missing as maps, textures and caption lines.

Poking snd_restart often keeps the sound vpk file open but doesn't warranty the
maps or textures vpk open which only leads to crash on map change.

It may have to do with Linux limits to open files, though I haven't tried.

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