[Bug 14939] Black & White: DXTC to ARGB converter not implemented

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Dec 5 19:38:21 CST 2010


http://bugs.winehq.org/show_bug.cgi?id=14939

Itzamna <xamaniqinqu at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
  Attachment #32355|0                           |1
        is obsolete|                            |
  Attachment #32358|0                           |1
        is obsolete|                            |

--- Comment #23 from Itzamna <xamaniqinqu at gmail.com> 2010-12-05 19:38:19 CST ---
Created an attachment (id=32374)
 --> (http://bugs.winehq.org/attachment.cgi?id=32374)
Implements DXT1, DXT3 to ARGB4444 and XRGB1555 texture conversion. This is a
full (non-incremental) patch. Preferrably apply against commit
b898130a114f1baf24f717ab0c5f9a65030c5283.

I have now implemented DXT3 -> ARGB4444 texture conversion, enabling high
resolution textures.

There is only one bug left to tackle (15984), that one requires an XRGB1555 ->
DXT1 conversion function. When that has been completed, likely tomorrow, Black
& White will no longer crash when saving or entering a skirmish game and will
be eligible for platinum status in the AppDB.

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