[Bug 24406] Certain objects invisible in Recettear:An Item Shop's Tale

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Dec 11 00:06:58 CST 2010


http://bugs.winehq.org/show_bug.cgi?id=24406

--- Comment #4 from Jeremy Chin <winehq at rekless.fastmail.fm> 2010-12-11 00:06:58 CST ---
I've done a little more investigation into this bug. It looks like my previous
statement about recursion depth is incorrect. It looks like the actual issue is
the code is calling D3DXLoadSkinMeshFromXof or something similar (d3dx is
statically linked), and for some reason it's returning
D3DXERR_SKINNINGNOTSUPPORTED . I can't find any useful documentation on this
error.

I also came across a D3D tutorial that looks very similar to the code in
Recettear, http://www.t-pot.com/program/44_motion/motion.html . The sample code
doesn't work either, though I haven't determined if it's for the same reason.

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