[Bug 24746] Missing graphics in FBO OffscreenRenderingMode

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Dec 11 02:02:51 CST 2010


http://bugs.winehq.org/show_bug.cgi?id=24746

--- Comment #2 from Javier Kohen <jkohen at users.sourceforge.net> 2010-12-11 02:02:50 CST ---
Created an attachment (id=32439)
 --> (http://bugs.winehq.org/attachment.cgi?id=32439)
Default console output in FBO mode

Confirmed with Wine 1.3.9. It seems that the only difference in the default
console output between FBO and backbuffer mode is this line, which repeats in
FBO mode as long as the game is running, and never appears in the other mode:

err:d3d_surface:surface_blt_fbo >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502)
from glBlitFramebuffer() @ surface.c / 3325

Updating to nVidia's driver version 256.53-2 didn't help.

I'm not including a screenshot because it's just a black screen. I've noticed
that the Telltale Games logo that appears right after starting the game is a
good telltale that the bug is present. For some reason the narrator that comes
afterwards is visible, but then the game isn't (this hasn't changed from the
behavior I saw originally).

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