[Bug 24417] America's Army 3 crashes because of d3dcompiler

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Dec 14 23:34:39 CST 2010


http://bugs.winehq.org/show_bug.cgi?id=24417

Xavier Vachon <xvachon at gmail.com> changed:

           What    |Removed                     |Added
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                 CC|                            |xvachon at gmail.com

--- Comment #2 from Xavier Vachon <xvachon at gmail.com> 2010-12-14 23:34:38 CST ---
Super Meat Boy exhibits a similar error message in current git. winetricks
d3dx9_36 works around this, but does not allow the game to start.

fixme:d3dcompiler:D3DCompile data 0x5080f0, data_size 6860, filename (null),
defines 0x4c920c, include 0x4d9c64, entrypoint "_fragMain",
target "ps_3_0", sflags 0x1000, eflags 0, shader 0x33f3c8, error_messages
0x33f3c4 stub!

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