[Bug 23516] Left 4 Dead 2: sounds do not play reliably

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Dec 18 22:27:07 CST 2010


http://bugs.winehq.org/show_bug.cgi?id=23516

--- Comment #20 from Brandon Myers <darthbrandon at gmail.com> 2010-12-18 22:27:06 CST ---
Okay, I thought it might have just been isolated, but since setting the nofile
limit to 8192, Half-Life 2 Episode 2 and Left 4 Dead 2 both start with no
sound.  While that was going on with HL2Ep2, I got the numbers I posted above
thanks to Kelytha's script.  I was in the area after I got the car, just
outside the abandoned settlement ambush.  That was with Closed Captions and
Developer's Commentary turned on.  This time I started Left 4 Dead 2 and loaded
up The Passing (single-player with Closed Captions) and I ran the script again
to get these numbers:

473    wineserve:17632
544    Steam.exe:17649
636    left4dead:18086

Like I said, L4D2 and HL2Ep2 both now start without any sound.  Using
snd_restart in the console did sometimes help with HL2Ep2, but only for less
than a minute.  I don't have the console enabled in L4D2.

I'm not using regular Wine, though.  I'm using CrossOver Games 9.2, but I think
that uses Wine 1.2 as its core.

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