[Bug 23516] Left 4 Dead 2: sounds do not play reliably

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Dec 22 14:14:42 CST 2010


http://bugs.winehq.org/show_bug.cgi?id=23516

--- Comment #27 from Kelytha <kelytharun at gmail.com> 2010-12-22 14:14:41 CST ---
(In reply to comment #26)
> Run the game once for a couple minutes, save the output of lsof.
> Keep running it for another few minutes, save the output of lsof again.
> Find files that are in the second log but not the first.
> 
> (BTW, wine is what's raising the soft ulimit as far as the hard limit allows.
> The windows app knows nothing about unixy things like that.)
Okay, done as you said. Saved lsof output at a campaign start, and at a
campaign finale, then I have ran diff on the two files.

Well, the result is strange, so I suspect we do have a bug here. There are a
few minor differences between the two outputs in the beginning and middle, just
a few files... but then at the end it seems the game opened the
drive_c/windows/system32 directory about 3500 times.

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