[Bug 24501] Games For Windows - Live: client doesn't start with mono (needs WPF)

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Dec 25 07:58:28 CST 2010


http://bugs.winehq.org/show_bug.cgi?id=24501

Vincent Povirk <madewokherd at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
            Summary|Games For Windows - Live:   |Games For Windows - Live:
                   |client doesn't start with   |client doesn't start with
                   |mono                        |mono (needs WPF)

--- Comment #2 from Vincent Povirk <madewokherd at gmail.com> 2010-12-25 07:58:27 CST ---
The current problems with .NET 3.5 (listed at
http://appdb.winehq.org/objectManager.php?sClass=version&iId=10166) appear to
be mostly in msi and d3d9. It's very unlikely that the same person will choose
between that and implementing WPF for Mono. In fact, it's unlikely that any
Wine developer will want to work on WPF. The actual work will be almost
entirely in C# to be contributed to the Mono project. So I don't think this bug
will distract anyone from work on native .NET 3.5.

If you want to help with GFWL in native .NET (without writing any code), try it
and file (and/or update) bugs for any problems you encounter.

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