[Bug 13019] Half-Life(CS 1.6): SoundBlaster Live - microphone output harshy and chopped

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Dec 25 20:41:12 CST 2010


http://bugs.winehq.org/show_bug.cgi?id=13019

--- Comment #30 from Raymond <superquad.vortex2 at gmail.com> 2010-12-25 20:41:10 CST ---
snd-emu10k1 has three capture devices


**** List of CAPTURE Hardware Devices ****
card 0: Live [SBLive! xxxxx], device 0: emu10k1 [ADC Capture/Standard PCM
Playback]
  Subdevices: 1/1
  Subdevice #0: subdevice #0
card 0: Live [SBLive! xxxxx], device 1: emu10k1 mic [Mic Capture]
  Subdevices: 1/1
  Subdevice #0: subdevice #0
card 0: Live [SBLive! xxxxx], device 2: emu10k1 efx [Multichannel Capture/PT
Playback]
  Subdevices: 1/1
  Subdevice #0: subdevice #0


./alsacap -d hw:0,0 -R
*** Exploring configuration space of device `hw:0,0' for recording ***
type : HW
1..2 channels
Sampling rate 8000..48000 Hz
Sample formats: S16_LE
Significant bits: 16

Is this game using winmm or dsound to capture ?

How do you config the alsa "default" device or you are using registry
UseDirectHw="Y" ?

seem that hw:0,0 does not support 8bits but winealsa.drv/waveinit.c

    *flags |= DSCAPS_SECONDARY8BIT | DSCAPS_SECONDARY16BIT;

so winealsa.drv have to perform 8bits to 16bits conversion if you are using
hw:0,0 to record

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