[Bug 25640] New: Rush hangs after starting

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Dec 29 00:32:45 CST 2010


http://bugs.winehq.org/show_bug.cgi?id=25640

           Summary: Rush hangs after starting
           Product: Wine
           Version: 1.3.10
          Platform: x86
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: directx-d3d
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: gyebro69 at gmail.com
                CC: hverbeet at gmail.com


Created an attachment (id=32652)
 --> (http://bugs.winehq.org/attachment.cgi?id=32652)
terminal output

'Rush' is a puzzle game, currently available only on Steam.
After starting the game it places its own mouse cursor on the screen then
nothing happens: the game hangs while still consuming 100% cpu power.
The same happens in fullscreen and in virtual desktop mode. I've also tried
ddr=gdi/opengl and orm=fbo/backbuffer combinations but that didn't help either.

The game can be started correctly with Wine-1.1.34 and all later versions show
the mentioned problem.

c24e48d937cfd0000a22af555a920ea7fab71d7b is the first bad commit
commit c24e48d937cfd0000a22af555a920ea7fab71d7b
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Mon Dec 14 20:49:53 2009 +0100

    wined3d: Filter window messages generated by switching to fullscreen and
back.

git checkout c24e48d937cfd0000a22af555a920ea7fab71d7b  -- the game hangs
git reset --hard HEAD^  -- the game is starting properly

Author of the patch added to CC.
The demo is Steam-only: http://store.steampowered.com/app/38720/
Please, let me know if you need a log with specific debug channels.

Fedora 14
Nvidia GeForce 250 / driver 260.19.29

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