[Bug 25640] New: Rush hangs after starting
wine-bugs at winehq.org
wine-bugs at winehq.org
Wed Dec 29 00:32:45 CST 2010
http://bugs.winehq.org/show_bug.cgi?id=25640
Summary: Rush hangs after starting
Product: Wine
Version: 1.3.10
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs at winehq.org
ReportedBy: gyebro69 at gmail.com
CC: hverbeet at gmail.com
Created an attachment (id=32652)
--> (http://bugs.winehq.org/attachment.cgi?id=32652)
terminal output
'Rush' is a puzzle game, currently available only on Steam.
After starting the game it places its own mouse cursor on the screen then
nothing happens: the game hangs while still consuming 100% cpu power.
The same happens in fullscreen and in virtual desktop mode. I've also tried
ddr=gdi/opengl and orm=fbo/backbuffer combinations but that didn't help either.
The game can be started correctly with Wine-1.1.34 and all later versions show
the mentioned problem.
c24e48d937cfd0000a22af555a920ea7fab71d7b is the first bad commit
commit c24e48d937cfd0000a22af555a920ea7fab71d7b
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Mon Dec 14 20:49:53 2009 +0100
wined3d: Filter window messages generated by switching to fullscreen and
back.
git checkout c24e48d937cfd0000a22af555a920ea7fab71d7b -- the game hangs
git reset --hard HEAD^ -- the game is starting properly
Author of the patch added to CC.
The demo is Steam-only: http://store.steampowered.com/app/38720/
Please, let me know if you need a log with specific debug channels.
Fedora 14
Nvidia GeForce 250 / driver 260.19.29
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