[Bug 24417] America's Army 3 crashes because of d3dcompiler

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Dec 29 12:00:16 CST 2010


http://bugs.winehq.org/show_bug.cgi?id=24417

Christoffer Anselm <c.anselm at paindevs.com> changed:

           What    |Removed                     |Added
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                 CC|                            |c.anselm at paindevs.com

--- Comment #3 from Christoffer Anselm <c.anselm at paindevs.com> 2010-12-29 12:00:15 CST ---
(In reply to comment #2)
> Super Meat Boy exhibits a similar error message in current git. winetricks
> d3dx9_36 works around this, but does not allow the game to start.
> 
> fixme:d3dcompiler:D3DCompile data 0x5080f0, data_size 6860, filename (null),
> defines 0x4c920c, include 0x4d9c64, entrypoint "_fragMain",
> target "ps_3_0", sflags 0x1000, eflags 0, shader 0x33f3c8, error_messages
> 0x33f3c4 stub!

Super Meat Boy works for me with wine 1.3.10 without any crashes..

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