[Bug 421] Implement a DIB engine

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Feb 7 13:30:45 CST 2010


http://bugs.winehq.org/show_bug.cgi?id=421





--- Comment #313 from max at veneto.com  2010-02-07 13:30:43 ---
(In reply to comment #312)
> Game: Iji
> http://remar.se/daniel/iji.php
> (it's free and awesome)
> 
> Normal Wine:
> Perfect graphics, but sloooow
> 
> Using DIB engine from comment #296:
> Runs even faster than on Windows, but a few graphics errors:
> 
> -When the game draws polygons there are some missing horizontal lines
>  http://img163.imageshack.us/img163/2131/ijimissinglines.png
> 
> -Some objects are missing completely. It seems to me that all missing objects
> are circles. Most noticeable in the game-in-the-game Hero 3D. Compare: 
>  http://img52.imageshack.us/img52/9738/hero3dwine.png
>  http://img716.imageshack.us/img716/8341/hero3dwinedib.png

Hi,

Missing objects are foreseen, the graphic part of my engine is far from
complete, as many primitives (seldom used ones, indeed) are missing.
IIRC (it's a long time I don't look at my code :-) ) circles are one of missing
primitives. It would be almost trivial to add them... but I've got no time now.
If somebody wants to do it, he's wellcome !
About missing lines in polygons... it may be an error in my polygon/clipping
routine. Again, no time to look at it now, maybe on next monthes.

Ciao

Max

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