[Bug 21631] New: Lego Star Wars I crashes at start after display the nvidia logo

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Feb 7 13:32:31 CST 2010


http://bugs.winehq.org/show_bug.cgi?id=21631

           Summary: Lego Star Wars I crashes at start after display the
                    nvidia logo
           Product: Wine
           Version: 1.1.38
          Platform: x86
        OS/Version: Mac OS X 10.5
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: directx-d3d
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: hoehle at users.sourceforge.net


Created an attachment (id=26114)
 --> (http://bugs.winehq.org/attachment.cgi?id=26114)
backtrace

commit 040452ad90927aa8839b1f31a510b1b8a1afac1d prior to wine-1.1.38
Author: Henri Verbeet <hverbeet at codeweavers.com>
    wined3d: Update the stream info before applying states.
causes wine to crash with a NULL pointer error at start, after displaying the
nvidia animation.

  0 0x4aadc36e gleLLVMLoadDataFromAryFloatInFloat+0xe9e() in glengine
(0x03e7f3d8)
  7 0x406efef3 _drawPrimitive+0x1173() in wined3d (0x03e7f998)

Using MacOS 10.5.8, probably with Apple X11 since last security update (instead
of XQuartz 2.y.

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