[Bug 21631] New: Lego Star Wars I crashes at start after display the nvidia logo
wine-bugs at winehq.org
wine-bugs at winehq.org
Sun Feb 7 13:32:31 CST 2010
http://bugs.winehq.org/show_bug.cgi?id=21631
Summary: Lego Star Wars I crashes at start after display the
nvidia logo
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs at winehq.org
ReportedBy: hoehle at users.sourceforge.net
Created an attachment (id=26114)
--> (http://bugs.winehq.org/attachment.cgi?id=26114)
backtrace
commit 040452ad90927aa8839b1f31a510b1b8a1afac1d prior to wine-1.1.38
Author: Henri Verbeet <hverbeet at codeweavers.com>
wined3d: Update the stream info before applying states.
causes wine to crash with a NULL pointer error at start, after displaying the
nvidia animation.
0 0x4aadc36e gleLLVMLoadDataFromAryFloatInFloat+0xe9e() in glengine
(0x03e7f3d8)
7 0x406efef3 _drawPrimitive+0x1173() in wined3d (0x03e7f998)
Using MacOS 10.5.8, probably with Apple X11 since last security update (instead
of XQuartz 2.y.
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