[Bug 21519] Mass Effect 2 crashes after start

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Feb 8 09:10:16 CST 2010


http://bugs.winehq.org/show_bug.cgi?id=21519





--- Comment #9 from jonathan strander <mblackwell1024 at gmail.com>  2010-02-08 09:10:15 ---
(In reply to comment #8)
> (In reply to comment #7)
> > (In reply to comment #6)
> > > Created an attachment (id=26032)
 --> (http://bugs.winehq.org/attachment.cgi?id=26032) [details] [details] [details]
> > > Revert commit 5fbf895da683c21a89ad6a5e1433279c241b564f
> > 
> > Using the above patch with v1.1.37 causes numerous graphical artifacts. v1.1.22
> > doesn't have them.
> 
> Here's an example of the graphical glitches present using a patched v1.1.37.
> 
> http://mb.mirage.org/bugzilla/me2screenshot1.png
> http://mb.mirage.org/bugzilla/me2screenshot2.png
> http://mb.mirage.org/bugzilla/me2screenshot3.png
> 
> As you can see, textures have those odd patches, and the lighting on character
> models (the player especially) is oddly blocky. Additionally, lights that are
> out of view in relation to the camera flicker out, causing the world to be
> dark.

Scratch that. Updating the NVIDIA Binary driver from 195.30 to 195.36.03 fixed
this in v1.1.38 (where it was still present), meaning it is unrelated.

-- 
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.



More information about the wine-bugs mailing list