[Bug 21492] Creating new/opening existing project fails in WinterMute Engine

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Feb 10 10:45:51 CST 2010


http://bugs.winehq.org/show_bug.cgi?id=21492





--- Comment #13 from Stefan Dösinger <stefandoesinger at gmx.at>  2010-02-10 10:45:51 ---
I think the default cflags should do - if you build wine yourself just start
configure with ./configure, don't pass any special CFLAGS and don't strip the
binaries and things should work. Oh, and keep the source code in place after
make install.

Alternatively you can try to add ERR statements to the wined3d code to find out
which GL call is causing the crash. The app is crashing somewhere in
IWineD3DDeviceImpl_Reset() in dlls/wined3d/device.c, but I think the crashing
call is somewhere in context.c.

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