[Bug 19156] Street Fighter 4 Benchmark: Poor framerate

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Feb 19 06:04:26 CST 2010


http://bugs.winehq.org/show_bug.cgi?id=19156


Lubosz Sarnecki <lubosz at gmail.com> changed:

           What    |Removed                     |Added
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                 CC|                            |lubosz at gmail.com




--- Comment #7 from Lubosz Sarnecki <lubosz at gmail.com>  2010-02-19 06:04:25 ---
I get the same problem in StarCraft 2. The game initializes very long. Ingame i
get the following warning:

"Your computer has run out of paged pool memory. Visual quality may degrade.
Your graphics settings have been lowered to help, but performance may still be
poor."

This output is spammed continuously, so i suppose it's in the render loop:

err:d3d:state_colorwrite (WINED3DRS_COLORWRITEENABLE1/2/3,0,0,0) not yet
implemented. Missing of cap D3DPMISCCAPS_INDEPENDENTWRITEMASKS wasn't honored?
fixme:d3d:debug_d3dformat Unrecognized 909200449 (as fourcc: AL16)
WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized(909200449) in the
format lookup table
fixme:d3d:debug_d3dformat Unrecognized 909201952 (as fourcc:  R16)
WINED3DFORMAT!
fixme:d3d:getFormatDescEntry Can't find format unrecognized(909201952) in the
format lookup table

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